• Does Combat Arms Work For Mac

    Does Combat Arms Work For Mac

    Combat arms will not run on a mac by itself. You need to install the Bootcamp program which runs windows as a virtual machine on the mac.

    1. How Does Combat Work 5e
    2. Does Combat Arms Work For Mac Free

    Does anyone wish that combat arms could be for the Mac cuz i know i want it to because i have had a mac for years and have never been able to get those game that i just really want to get. Does anyone know how i can contact nexon so i can address this problem to them. I mean a lot of people have macs and the number of people that would use combat arms would increase tremendously. If you agree leave a post.8) onealarmsushi Not only does a very, very slim market share use macs, but the number of mac users in Korea where the game was made is even more miniscule. Nexon would laugh in your face at the suggestion.

    1. Apr 26, 2009 - You can try the OS X version of Wine:.
    2. To play Combat Arms, you must be over 13 years old and register with a valid e-mail address for a free. Best of all, it's free and will never cost a penny to play.

    I know this is an old forum, but I am putting this down for anyone that stumbles upon it. It is hard to port a game to Mac, but wrapping it with a program like cider is simple. Google Cider for Mac. Boot Camp is a free utility found in the /applications/utilites/ folder of all intel macs. It helps you dual boot and install drivers for windows xp, vista, and 7.

    For

    Using it legally requires a purchased copy of windows, which is very pricey. Wine, and programs similar to it, like Darwine, are normally glitchy and unstable when running windows applications. Sometimes wine will fail to install a program, and setting it up requires use of the command line, difficult for many people. Programming for Mac is very simple. You can build straight.C files and compile them from the command line with GCC, or you can use Apple's two programming languages, objective-c and Cocoa, and use apple's xcode developer program, with a gui compiler, and Interface Builder, a gui to design simple user interfaces.

    I'm finishing my script for installing Combat Arms, but suddenly a part of my code that worked no longer works. Hey Darkblood, Nice and ambitious script you've made here (if the first piece of code is actually the entire script), but you still have to learn young padawan Indeed, there is several mistakes or forgotten things. But first, the solution to your issue. Wine doesn't manage to run CAEDownloader.exe in your script because you haven't created a prefix for Combat Arms.

    Do so with selectprefixe '$REPERTOIRE/wineprefix/CombatArms' POLSetupWindowprefixcreate (or 'POLSetupWindownormalprefixcreate' if it don't do the trick). Otherwise, you should make sure you're actually where you think you are, when you do 'rm.jpg' at the beginning of your script.

    Also your mv commands don't work. For instance, instead of mv $REPERTOIRE/tmp/CombatArms/CombatArmsSetup.exe $HOMEyou must type mv $REPERTOIRE/tmp/CombatArms/CombatArmsSetup.exe $HOME/CombatArmsSetup.exe(By the way, I'm wondering why you move the installer in the user's home directory?

    Isn't it useless once the installation is done?) Finally, could we see your IE function please? Because I think you can do simpler but I'm not sure, so I can't tell for the moment Bye and carry on (because, despite all I said, that's a very good start ). Well, the thing about the installation file is that some people like to keep it, to give it to friends for example. Do you think i should leave it?

    Or prompt the user if he wants to remove it? Or just remove it? Quote from DarkbloodI think you should ask the user if he wants to keep the installer.

    About your IE function, it seems correct, I'm just wondering if it is really necessary to create a launcher for Combat Arms' IE? One question, i've noticed that it never removes the folder./tmp/, because none it's created.can i remove this comand? Last thing, more questions: What about directx?

    I tried using the script in other PC but i had problems with 'locate'. I switched to 'find' and did the trick.What should i use? Quote from DarkbloodYes, I suppose you can remove the 'rm./bin/ -r' command. And for the choice between locate and find, it's up to you. So if find works everywhere, I don't see any problem. Edit: Just one more thing. I want to translate PlayOnLinux to portuguese.

    I've already edited the.po file in the Lang folder of the source. What else do i have to do? Quote from DarkbloodWell, you just have to send an e-mail to Tinou with the.po file joined. Thank you for participating so much Bye.

    Hi again, So.any news? I've sent the email with the.po file, but i haven't got any answer, i don't know if Tinou received it or not. I don't know why he doesn't answer me, i have been always polite and i'm trying to help this project the way i can. And it's not polite from him that he doesn't answer his messages.are we working on a community or what? Quote from Darkblood you assume too much and the forum is no place for such assumptions as someone being polite or not in the first place. There is no point in assuming someone's not polite because they haven't replied and even less point in commenting about it on the forum, I hope it is understood and won't happen again.

    Drawing conclusions from an unanswered mail is taking it a bit too far don't you think? So submit your script here if it is finished and someone will look it up. Hi again, So.any news? I've sent the email with the.po file, but i haven't got any answer, i don't know if Tinou received it or not. I don't know why he doesn't answer me, i have been always polite and i'm trying to help this project the way i can. And it's not polite from him that he doesn't answer his messages.are we working on a community or what? Quote from marieuh you assume too much and the forum is no place for such assumptions as someone being polite or not in the first place.

    How Does Combat Work 5e

    There is no point in assuming someone's not polite because they haven't replied and even less point in commenting about it on the forum, I hope it is understood and won't happen again. Drawing conclusions from an unanswered mail is taking it a bit too far don't you think? So submit your script here if it is finished and someone will look it up Quote from Darkblood I didn't assume anything, i'm dealing with facts. I didn't say that he wasn't a nice person and i can't even say that, because i simply don't know him. What've said (or at least tried to) is that his atitude towards me was not polite. And if you think the atitude of ignoring people who are trying to help the project is good or normal, well.there's no point discussing with you. I tried to contact him also by private message, it wasn't only one mail, and i've been very patient, of course.

    If i don't use the forum to also discuss these things, where should i go? Working on a community is discussing (not only but also) when something is wrong.as long as there is respect, it's a good thing and i don't think i disrespected anyone.

    Does Combat Arms Work For Mac Free

    I'm not trying to judge anyone, who am i to do that? I just want the same respect that i give to others, and in this case, was just a message saying 'yes' or 'no'. The email i sent was about a translation that i made for PlayOnLinux, it wasn't related to this script. But thanks for that link, i'll certainly use it when my script is finished. Monday 9 February 2009 at 22:54.

    Ohoh, it seems that you've just met marieuh, so let me introduce the most strict person in our staff. (just kidding) More seriously, I agree mostly with you. Sure, Tinou should have answered to your messages but what you don't know is that we have to change our server (within a few weeks) and Tinou have to work hard to set up the new server. So he is very busy right now and as an example, he doesn't have time to do even what I suggest him!

    About the shorcut, it is easy: POLSetupWindowmakeshortcut 'GamePrefix' 'Program Files/Editor Directory/Game directory' 'GameExecutable.exe' 'Game Icon name' 'Shortcut name'For the icon, it isn't mandatory so you can submit your script without it and ask to add it later. And yes, the value given with the 'SetOS' function will remain as long as the user doesn't change it explicitly (with Configure this application Configure wine for example). Hi, how to I can install combat arms?? Copy the script in empty file and run it in the console??? Examble: $./emptyfile??? I have install Combat Arms with POL.I have install first IE6 and after I launch Combatarmseu.exe. All works.but: 1 - my desktop resolution is 1920x1080.when I launch Combat Arms, his resolution turn on 1024x768!!

    How I can change his resolution?? 2 - The key W.S.D.A. This key go in loop if I press it for 1 second! The player stop and the sound go in loop. After I release the key, the player work perfectly!

    Bye bye Wednesday 25 November 2009 at 4:27. As this thread has been dead for awhile, and I couldn't help but notice no script in playonlinux v3.7.2, I was wondering: Is there going to be a completed script for it in the future? Or if there is already a completed script, what do I need to recieve/install it?

    I love the game, and hate windows.:devil: I'm not much at coding for any language, and know virtually nothing about linux, but I would like to help, if nothing more than just keeping the thread alive. °° I realize game updates, along with hackshield updates might add stumbling blocks, and I don't want to sound like an impatient adolescent, was just hoping someone could point me in the right direction as I am new to the linux community as well as the playonlinux community. To all those who read, research, and reply to these posts, I thank you for your time and knowledge you share with us. You do great things for us who are less knowledgeable in such matters. Edited by Skrap.

    Does Combat Arms Work For Mac